Term

Spring 2017

Capstone

Thesis

Degree Name

MAT

Primary Advisor/Dissertation Chair

Bill Lindquist

Secondary Advisor/Reader One

Siri Brown

Peer-Reviewer/Reader Two

Jacqueline Parsons

Abstract

The research question addressed in this project was, what are the foundational elements necessary to the successful implementation of a STEAM learning model in the elementary school classroom? This capstone identifies inquiry, 21st century skills (critical thinking, collaboration, communication, creativity), digital citizenship and learning partnerships as foundational to the success of a STEAM learning model. The model proposed is anchored in the framework of backward design, and is intended to be flexible for adaptation depending on grade level learning objectives as well as student strengths, needs and interests. A sample third grade unit of study illustrates the integration of standards from multiple disciplines, with a focus on the use of authentic performance tasks to uncover student understanding. Resources for developing a STEAM learning model include rubrics for assessing student performance tasks, potential partners in learning and ways to incorporate digital citizenship into student learning experiences and instruction.

Research Methodology

Curriculum Development

Keywords

Curriculum, STEAM, backwards design

Included in

Education Commons

Share

COinS